Bug Fix: Fixed issue where keyframing the Domain > World > Enable Sheeting Effects option would not take effect within the simulator.
Bug Fix: Added a workaround to an error message that could be triggered when updating from FLIP Fluids 1.6.0 to another version.
Bug Fix: Fixed issue where the addon could not be disabled and then re-enabled in the same Blender session.
Bug Fix: Added workaround to issue that could result in render crashes if an object contained keyframes for the Outliner > Display in Render (camera icon) option ( Issue #566).
Added: Options to the Domain > Advanced Settings > Simulation Stability menu to set the pressure and viscosity solver max iterations ( Documentation).
Blender 3.5: At this moment there are no known compatibility issues between this version of the FLIP Fluids addon and Blender 3.5, but this may change as Blender 3.5 develops.
FLIP Fluids 1.6.1 is officially supported in Blender 2.80 to Blender 3.4.
FLIP Fluids 1.6.1 is a small update that mainly adds bug fixes from recent reports and testing.